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Conference paper2020Peer reviewedOpen access

Lessons from co-designing a resource-recovery game for collaborative urban sanitation planning

Billger, M.; Kain, J.H.; Niwagaba, C.B.; McConville, J.R.

Abstract

The aim of this study is to describe the development of an innovative planning tool to promote the knowledge and collaboration needed to overcome challenges in the sanitation sector. A serious game was designed to share knowledge about resource recovery and support attitude-change and collaboration between stakeholders. This study documents the co-design process of game development from conception based on a set of specifications the game should achieve, through iterative testing with relevant stakeholders as players. The resulting prototype of the game showed that it was not possible to include all the original desired specifications in the final game. Stakeholders found that the game was engaging, stimulated creativity and achieved its goal.

Published in

IOP Conference Series: Earth and Environmental Science
2020, Volume: 588
Publisher: IOP Publishing Ltd

Conference

WSBE 20 - World Sustainable Built Environment - Beyond2020 2-4 November 2020, Gothenburg, Sweden

    UKÄ Subject classification

    Social Sciences Interdisciplinary

    Publication identifier

    DOI: https://doi.org/10.1088/1755-1315/588/4/042041

    Permanent link to this page (URI)

    https://res.slu.se/id/publ/129852